|
| New rankings you'd like to see | |
|
|
|
WhiteRabbit Super Regular Kills With Spanner
| P: | 02/03/2005 19:59 EST |
| |
wht about crowbar and spanner | |
|
|
MariusAgustus Bot Wrangler Engineer Spreading Happiness
| | P: | 02/03/2005 19:59 EST |
| |
stalker of (enter class here). works for all classes. start it at 1000 kills of one class. | |
|
|
Meakster Super Regular Assault Cannon Lover
| | P: | 02/03/2005 19:59 EST | E: | 03/05/2004 12:07 EST |
| |
What about at the end of the game it says the 2-top skilled players.(1 from each team)
What about flag carrier kills. After all that is the object of the game. | |
|
|
Malice Super Regular Spaz Sniper
| | P: | 02/03/2005 19:59 EST |
| |
| Meakster wrote: What about flag carrier kills. After all that is the object of the game. | | Actually, I'd say the point is to get the flag out! Nowhere do the game objectives, if I recall correctly, mention defending the flag. :) | |
|
|
Meakster Super Regular Assault Cannon Lover
| | P: | 02/03/2005 19:59 EST | E: | 03/05/2004 13:15 EST |
| |
What it comes down to..If you can't cap the flag..you can't win the game ;-) | |
|
|
animosity Super Regular Cold Giver
| | P: | 02/03/2005 19:59 EST | E: | 03/05/2004 13:53 EST |
| |
| Finch wrote: although I dream on stats for winning team %, it would make teams more likely to be stacked than right now. | | Yeah.. that crossed my mind, too. Seems to be more trouble than it's worth
I've played on servers that ranked skill, and this was always one of the issues. Caps, KPH, flag carrier kills, or none of the above? It's a highly subjective thing to rank skill. Perhaps if it were just simply an average based on various stats. You could call it a power rating and make a nifty little bar graph for us to drool over. Kill to death ratio, KPH, and any other stats that are relevant to a specific class would be used. Extra points based on caps as a minor bonus, since there are those who feel they should count for something. And, possibly make deductions for things like bans. ;) Encourage less mischief and give people an incentive to try harder. Whatever that means. You'd hafta find a geek to work out all the mathematical wizardry, but.. you know, it's a thought. I need coffee.
| |
|
|
Downrange Super Regular Rocket Jockey
| | P: | 02/03/2005 19:59 EST |
| |
Hey anim, where have you been? | |
|
|
blades976 Regular Napalm in the Morning
| | P: | 02/03/2005 19:59 EST |
| |
Pyro: How many people per hour you catch on fire. | |
|
|
drippy- Unreasonable Dictator Hot Roasted Sniper Delivery
| | P: | 02/03/2005 19:59 EST |
| |
lots of these suggestions are there now | |
|
|
mr.jingles Super Regular WMD Creator
| P: | 02/03/2005 19:59 EST | E: | 03/05/2004 19:47 EST |
| |
How about flag carrier kills with railgun or spanner or is that too lame?
Total dispenser kill stats would be nice for obvious reasons.
Flag carrier kills with knife would be fun to see. Especially after listening to Tony talk about his great basement defense as a spy.
| |
|
|
medic473 Daycare Manager Volunteer Fireman
| | P: | 02/03/2005 19:59 EST | E: | 03/05/2004 21:56 EST |
| |
flag carrier kills ranked for each class.
kills while flag carrier
teammate sg upgrades (show who is a good teammate)
| |
|
|
| |
We're getting greedy but I really like the kills as flag carrier idea. | |
|
|
animosity Super Regular Cold Giver
| | P: | 02/03/2005 19:59 EST |
| |
| Downrange wrote: Hey anim, where have you been? | | I pretty much decided on replacing my computer before playing again, thing is, I'm a master of the procrastinative arts. I'll show up at some point. Good players like you make it hard to stay away.
| |
|
|
Phatso Super Regular Headshot God
| P: | 02/03/2005 19:59 EST |
| |
How bout Offensive/Defensive kills. Not sure if that is possible tho :) | |
|
|
Mooch Daycare Manager Killer Scout Supreme
| | P: | 02/03/2005 19:59 EST |
| |
KILLS WHILE FLAG CARRIER might make some lamers run around with the flag looking for victims when they SHOULD be capping it. | |
|
|
|
Forums > D2F Discussion (Archives) > New rankings you'd like to see |