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What is the ultimate online shooter monitor in 2024
 
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[IOD]Snips
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P: 06/24/2024 08:16 EST
    A handful of gaming monitors that are OLED feature 0.03ms this year. While you have non-oled monitors attempting to market their 1ms or 0.5ms with grey to grey or other approximations, oled or laser projector technologies have such insane potential for fast pixel changes nothing else can compete with eventually.

Alienware (AW2524H) last year had a 480hz display overclockable to 500hz with response times between 0.5 and 1 ms. Instead I'd prefer a 360hz or even a 240hz monitor with 0.03ms response time as certain colors & shades will bleed into other frames using non-oled technology. Playback gameplay using a slow motion camera and ghosting can appear if the individual pixels aren't fast enough across the entire color range. Brightness also changes this too.

Once you're at 360hz at 0.03ms response time, the diminishing return benefits of monitors in the future at 1000hz at 0.01ms will be so tiny.

Other things such as nits for a realistic picture are goals for movie viewers. Dolby Vision is a format of HDR that was designed for 10,000nits something no current display can get anywhere near except tiny experimental displays. Approach retina display resolution, where the human eye can't see a single pixel and approach the brightness of real life and you're good to go. Add 3D and you can't tell the difference between real life and a screen.
  
[IOD]Snips
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P: 06/24/2024 08:45 EST
    Shows the theoretical image of a game at different very high hz speeds in the video below. However, when you factor in brightness, pixel response time, age of the display, and even individual colors or levels of grey...etc, then you might see ghosting & other artifacts at the higher hz levels.
https://www.youtube.com/watch?v=DC7mT7QqOAA

This website has a scrolling graphic for testing your monitor's pixel clarity under different fps.
This is one of the tests that are so great to experiment with on your own gaming monitor. While your 60hz or 120hz monitor might be "good enough" at that default speed, when you're panning quickly in 2fort many display's resolution suffers greatly from fast motion change still. Change the speed higher & see if you can make out most of the detail still or perhaps all of the detail on some newer displays.
https://www.testufo.com

Decent Intel read about the importance of higher fps & other monitor related things such as making sure your computer can perform at that resolution as well first.
https://www.intel.com/content/www/us/en/gaming/resources/hig...
  
[IOD]Snips
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P: 06/24/2024 08:52 EST
    Has anybody seen gaming monitors above 500hz this year?

The new OLED 0.03ms response time displays look like they'll deliver sharper & more fluid and realistic movements still. That's 33x faster pixel response time then a 1ms display. Monitor manufacturers are known to lie or highly exaggerate their response time numbers too, cherry picking only certain grey or colors. But something OLED has had the capability of is significantly faster pixel response time once the technology is mature enough.

I think gaming displays well above 1000nits might be interesting, but that feels like that's designed more for movies. Or maybe I just play older games like TFC too much that don't support hdr. Same thing with resolution, I'm not excited for the eventual 8k gaming as much as smoother motion advances still.
  
EmotionallyDisturbedParakeet
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Dizzy Capper

P: 06/24/2024 12:28 EST
E: 06/24/2024 12:28 EST
    Is this monitor any good

https://www.dell.com/en-us/shop/dell-ultrasharp-49-curved-us...
edit

or dis

https://www.amazon.com/SAMSUNG-DisplayPort-Mini-LED-DisplayH...
  
[IOD]Snips
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P: 06/25/2024 02:51 EST
   
Is this monitor any good
https://www.dell.com/en-us/shop/dell-ultrasharp-49-curved-us...
Response Time
5 ms (gray-to-gray fast), 8 ms (gray-to-gray normal)

60hz so can't display faster then 60fps.

Slow paced games, office work, movies then sure..... if this ultrawide were $359 but at $1359 you could buy a 0.03ms 240hz ultrawide.

or dis
https://www.amazon.com/SAMSUNG-DisplayPort-Mini-LED-DisplayH...
This one is 240hz with 1ms response time. For $1700 I'd say no.
  
[IOD]Snips
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P: 06/25/2024 03:09 EST
    Gaba you're interested in ultra wide so why not this Samsung considering the price of $1199? 240hz with 0.03ms. The 49" ultrawide features 5120x1440. Released September 2023. The only thing I heavily dislike is the AMD Freesync & doesn't support G-sync, which is a chip inside some monitors. Because for those moments in newer games when you can't maintain the 240hz, the g-sync technology can be helpful I've read.
https://www.amazon.com/dp/B0CDQMQQS2

This MSI with 360hz and 0.03ms looks interesting for $800 but seems to be sold out most places. It's only 27" and has a typical non-ultrawide ratio screen at 2560x1440.
https://us-store.msi.com/MPG-271QRX-QD-OLED

Video cards don't give a shit about aspect ratios (wide vs ultrawide), only the fill rate demands for processing. So with a calculator:
2560*1440=3,686,400 pixels or 3.7MP (mega pixels).

The Ultrawide listed above is
5120*1440=7,372,800 pixels or 7.4MP.

The ultrawide has exactly 2x more pixels which means the video card needs to work twice as hard to maintain the same fps on both screens. #1 rule before buying a monitor is make sure your favorite games can handle the demand of increased pixels and increased fps/hz capabilities. So if the ultrawide you get 120fps, then instead the other display would give a performance of 240fps from your video card, then you needed to buy a new pc or upgrade the video card before the monitor anyways.
  
[IOD]Snips
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P: 06/25/2024 03:18 EST
    The quantum mini-led like micro-led are closing the gap with some aspects of OLED for viewing angles and black levels/colors. But LED technology has matured a great deal over such a long timespan, whereas OLED is still such a new technology with big hurdles to overcome still such as blue light going bad over time or the dreaded burn-in issues.

These oled gaming monitors must have overcome some or both of these hurdles, as a gaming HUD such as ammo, health/armor often stay in the same place during long gaming sessions. It would suck to see a TFC healthpack icon or crosshair burned into a screen while navigating windows or watching movies.

Seems to be a brand new thing too with OLED gaming screens, before summer of 2023 the last consumer OLED desktop monitor was like $5k by dell from like 3-6 years ago I think.
  
[IOD]Snips
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P: 06/25/2024 03:20 EST
    I still want to exercise some latency & input delay experiments when testing g-sync VS v-sync off but I don't have a g-sync monitor yet. If my PC can ALWAYS deliver well above my monitor's hz, then the tradeoff between flicker free g-sync vs possible input delays or micro stuttering is something I want to explore myself.

Nvidia cards can deliver g-sync to monitors that support them & I'm not a fan of AMD video cards for gaming due to their drivers. It's best when a monitor supports both g-sync & freesync capabilities. Screen tearing doesn't bother me, and apparently there's ways to adjust the v-sync off tearline to be not noticeable when moved to the very top or bottom. I've read conflicting reports with input delay tests and g-sync monitors but always enjoy running tests for myself.
  
[IOD]Snips
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P: 06/25/2024 03:23 EST
    Would be so curious to see what TFC would look like on an ultrawide! I'd imagine just an adjusted extreme fov setting, making everything stretched on the sides? Or would it actually scale nearly perfectly with those extra pixels? I've read older games & even some not so old games don't scale that great & tend to stretch or simply not render graphics beyond a certain standard widescreen ratio. Racing games would be fucking incredible.  
level1nobody
Super Regular
Evil Medic

P: 06/25/2024 03:43 EST
    A while ago I did a low-res mockup with with three 9:16 screens side-by-side using some NVidia magic to make it all one screen. https://imgur.com/a/vyXpTr7  
[IOD]Snips
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P: 06/25/2024 03:55 EST
    Thanks for sharing! Did you adjust the fov value? It still seems too much is being stretched, especially further on the edges.

Feel like I would either puke from never ending nausea OR this would quickly grow to something I can't live without on 2fort.
  
level1nobody
Super Regular
Evil Medic

P: 06/25/2024 04:09 EST
E: 06/25/2024 04:10 EST
    Yeah, I adjusted the FOV to whatever the max is supposed to be (150? 135?) but it clearly wasn't enough haha.

Something would have to be done with the HUD so your head's not on a swivel checking it constantly.
  
9x
P: 06/25/2024 06:04 EST
    PG27AQN

I had the LG oled, and picture was superior obviously but overall gaming monitor with good specs, colors, ect has to still be the Asus PG27AQN, its just now coming down in price.
  
Renegade-623
Super Regular
WMD Creator

P: 08/22/2024 19:10 EST
    LG 32 in. UltraGear 165Hz QHD HDR10 Gaming Monitor with FreeSync 32GN650G-B

That my monitor. I like it. does what i need it to
  
EmotionallyDisturbedParakeet
Super Regular
Dizzy Capper

P: 08/23/2024 11:16 EST
E: 08/23/2024 11:22 EST
   
[IOD]Snips wrote:
Gaba you're interested in ultra wide so why not this Samsung considering the price of $1199? 240hz with 0.03ms. The 49" ultrawide features 5120x1440. Released September 2023. The only thing I heavily dislike is the AMD Freesync & doesn't support G-sync, which is a chip inside some monitors. Because for those moments in newer games when you can't maintain the 240hz, the g-sync technology can be helpful I've read.
https://www.amazon.com/dp/B0CDQMQQS2

This MSI with 360hz and 0.03ms looks interesting for $800 but seems to be sold out most places. It's only 27" and has a typical non-ultrawide ratio screen at 2560x1440.
https://us-store.msi.com/MPG-271QRX-QD-OLED

Video cards don't give a shit about aspect ratios (wide vs ultrawide), only the fill rate demands for processing. So with a calculator:
2560*1440=3,686,400 pixels or 3.7MP (mega pixels).

The Ultrawide listed above is
5120*1440=7,372,800 pixels or 7.4MP.

The ultrawide has exactly 2x more pixels which means the video card needs to work twice as hard to maintain the same fps on both screens. #1 rule before buying a monitor is make sure your favorite games can handle the demand of increased pixels and increased fps/hz capabilities. So if the ultrawide you get 120fps, then instead the other display would give a performance of 240fps from your video card, then you needed to buy a new pc or upgrade the video card before the monitor anyways.
Hey buddy just saw this. Cool.

Not exactly cheap but seems if you wanted to budge a grand for a monitor these are it
  
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