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Balancer
 
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gg#4
Super Regular
Killer Scout

P: 02/26/2021 09:00 EST
E: 02/26/2021 09:02 EST
   
9x wrote:
ive autoed plenty of times. Also being first one to spawn in to see others do what ur talking about on the other team including you gg. Yes occasionally ill pick certain friends to play with to have more of a chance to play the objective, trying to enjoy the game and play with friends and not be on a team down by 5 and have no o and d. Least i dont RQ like gg does. Ill take a beating, although i have raged before we all do.
Yeah I RQ often. Whats the point in doing something im not enjoying? I work a lot and dont have much available time doing things not work and sleep so I have to pick my time and allocate it wisely.

Do I think I RQ any more or less than you? Nope so this is rich coming from you.

I have no issue with you. I enjoy playing with you and many of the instances you are trying to leave and come back are times where it benefits me, like to the team I am on. But what I said stands true. I join first most of the time and hold tab and watch what people are doing and to see if I should switch to offense since starting defense is so ingrained in me. Doing this every round you notice some things and see patterns.
  
maniacalclown
Super Regular
Headshot God

P: 03/01/2021 19:21 EST
    I only rage quit at the end of the round so no one notices.  
[SHS]Hitz
Super Regular
Killer Scout

P: 03/01/2021 20:08 EST
    Am I the only one who never rage quits?  
Ignorant_Florist
Daycare Manager
Pipebomb Monkey

P: 03/02/2021 00:50 EST
    No. I rage join games... never rage quit.  
Backalleybuttlove
Super Regular
Crack-Powered Capper

P: 03/02/2021 02:33 EST
   
gg#4 wrote:
Backalleybuttlove wrote:
It's always sad when the balancer sets the teams to like 5v10 and the 5 are God-tier D2F players that still manage to reek havoc out numbered two to one against the ten pissants.
This is usually an intentional gaming the balancer
I think it would be better if let's say 12 people are playing and there are 4 god-tier players on the server, then the server would have two god-tier players on each of the two teams and it would still be 6v6.

Is auto'ing frowned upon or something? I just auto anyway because the balancer will just put me where it wants to.
  
Spoofer
Super Regular
WMD Creator

P: 03/02/2021 10:17 EST
E: 03/02/2021 10:30 EST
    ^ Right: Grapefruit Balancer.

IMO (/dead horse):

The current problem is, so often, there are at least two groups of players on D2F playing entirely different games. I have no doubt the balancing algorithm would work great for a 1v1 fighting game, or maybe even console Call of Duty where I assume everyone's playing to win (since it's usually solo deathmatch IIRC? idk). But so many people on D2F are simply not playing the same game.

So I wonder if the current algorithm could be made to run in two separate instances. Balance out the capable players playing the objective and willing to communicate and employ teamwork, then balance out the rest.

It'd eliminate so many problems, IMO. The current balancer is pretty dumb on lowman games when one or two good players are on one side, against a ton of noise on the other. It's not at all rare that currently more good players will end up on one side compared to the other, unevening the teams in terms of objective players. And in general it'd keep numbers far more even so that the teams appear less visibly lopsided numerically.

And then you'd have roughly even amounts of TFCers and fluff, and I feel there'd be a lot less frustration about the balancer all around. Previous objections were that you can't guarantee the grapefruits will stay all match, but so what, then the balancer either balances the next one to join or singles out a GF to switch, same as before (but better). Same with the fluff.

Maintaining a list would be simple with the current state of TFC, since the community is so small. Worst case scenario is a new member joins the community and takes a while to be recognized. The question would be who determines the list to begin with. Or maybe you ignore the list idea and tweak the algorithm so that you make a cutoff in the WL ratio score so that you try to only balance out people above that certain threshold against each other, and same below it, so you're never trying to determine how many clueless new players measure up to a single competent heavyweight (which is both an impossible calculation and also throws the numbers all off).

But I agree with Backalley (and tons of others who have voiced similar sentiments since the balancer was created), that while the current algorithm is better than it was before, it's still far from ideal due to everyone playing towards different objectives on the server, and how often we see GFs determining games, often on lopsided GF teams.
  
drippy-
Unreasonable Dictator
Hot Roasted
Sniper Delivery

P: 03/02/2021 11:52 EST
    I don't believe any human intervention into the balancer would improve it. People are bad at classifying each other, whether they realize it or not. Everyone has a value, even the ones that are negative.  
[SHS]Hitz
Super Regular
Killer Scout

P: 03/02/2021 13:02 EST
    The balancer can never work 100% if people come and go during a game. You’d need an admin physically sitting in spec allocating players to different teams when needed.   
Mr. Walnuts
Daycare Manager
Pipey FlagCatcher

P: 03/02/2021 13:10 EST
   
drippy- wrote:
I don't believe any human intervention into the balancer would improve it. People are bad at classifying each other, whether they realize it or not. Everyone has a value, even the ones that are negative.
[!me waves hands wildly in the air]

Oooh! Oooh! I wanna be Balancer!! Pick me!!
  
-[IBSC]-iLluSiON-
Daycare Manager
Killer Scout

P: 03/02/2021 14:10 EST
    Realizing now that just about every aspect in my online life is controlled by some kind of algorithm.

Except for this forum, here.
  
Ignorant_Florist
Daycare Manager
Pipebomb Monkey

P: 03/02/2021 17:09 EST
   
Mr. Walnuts wrote:
drippy- wrote:
I don't believe any human intervention into the balancer would improve it. People are bad at classifying each other, whether they realize it or not. Everyone has a value, even the ones that are negative.
[!me waves hands wildly in the air]

Oooh! Oooh! I wanna be Balancer!! Pick me!!
Settle down, Beavis.
  
Matt_tfc
Super Regular
Shotgun Quick
Draw

P: 03/02/2021 17:17 EST
E: 03/02/2021 17:20 EST
    KILMOV counts as two grapefruits, can we get the balancer updated to reflect that?

How about a grapefruit balancer, brah joins blue team, upset joins red team, gaba joins blue team, reckoner joins red team, gg#4 joins blue team, nookie joins red team.

1:1 grapefruit ratio instead of sometimes 3:1(or 2:1, 4:1 etc.) ratio.
  
moose poop
Super Regular
Body Splatter

P: 03/03/2021 08:31 EST
   
drippy- wrote:
I don't believe any human intervention into the balancer would improve it. People are bad at classifying each other, whether they realize it or not. Everyone has a value, even the ones that are negative.
This sounds a lot like the "New Testament" Drippy.
  
EmotionallyDisturbedParakeet
Super Regular
FatGuy With
A LittleGun

P: 03/03/2021 15:19 EST
E: 03/03/2021 15:19 EST
    my life is so good i have to pretend to rage so i feel i fit in.  
Murf
Super Regular
Killer Scout
Supreme

P: 03/04/2021 21:03 EST
    My core emotion is rage. For me it's just "quitting".  
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